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With IQE6-R2 and TILT2-R2
Any place, any time, any wheel

Multiplayer IQ self learning system with no limits

News from myrulet.com Print
Written by Forester   
Monday, 21 May 2007 10:00
As final product come my device which people start calling Forest Fib, so let it be FF. The FF consists of 3 fully developed systems for any advanced player needs.E2 is my first system which is explained in details at my forum site. That is very limited system as most of you already know, E2 requires specific conditions and skills .Next system is TILT 2 and I will explain it with some more details. Of course it is designed to take advantage on tilted wheel. It is upgrade of tilt1 system. So what was wrong with TILT1? Nothing was wrong except practicability. Who used it he can understand why. The difference is that TILT2 system does not have all those confusing signals which are hard to follow during the game. Tilt 2 is self adjusting system therefore does not predict spins where ball is not going towards dominant diamond. only some spins are playable but with higher hit rate, and system does not require so much of focusing to game as previous version. IQE6 system is designed for leveled wheel. It is state of the art design. Using this system on leveled wheel is almost as pointing laser to get 100% accurate ball timing then combine that data with wheel speed data and define final result. I will explain process of development such accurate device. First try was E5, which includes some new great ideas in roulette prediction and I would give credit to solution how to reduce human errors in change of delay time during ball clocking. It worked fine, but it did not perform so well on different roulette tables even wheel and the ball were same kind. Next step was IQE5 which developed in few steps. IQ would stand for intelligent system, where system is active and learns wheel specification. Breaking point comes with solution of analyzing ball deceleration time, which constantly changing from wheel to wheel but also during same spin even within single rotation. System received wider range of usage, so it can play rotor speeds from 2 to 10.5 sec., ½ rotors clocking, and it start using calculation for rotor deceleration. Yes it works fine, so why next step. Simply because it can be better, I am the one who is playing and one who is listening what the others saying. New ideas and better solutions coming on weekly bases. Some ideas were not as good as they look at first moment. A lot of testing at home and in real environment decides what the best solution is. And that is how I or maybe I better say we, come to point where we are now. IQE6 most important change is accuracy setting. It comes as feedback and requirement from European players. If here I can not place very late bets they can, therefore there is no reason why someone wouldn’t benefits from that. Some people simply are so much dedicated to game that they search the world for the best conditions when they find it they play and when they play they play table limits. Adding those changes was much harder then what I was expecting; it required additional changes in configuration of ball deceleration so it can cover different deceleration changes and different time frames. Finally everything is completed. If I read all of this I would have in mind only one question. So how good it is? It is hard to explain, but I can give you idea. The system has 3 levels of accuracy, if I use level 3 then I get the earliest possible prediction, and based on rotor time input and ball detected speed the system from 10 tries 7 times produces result within 3 numbers of accuracy. The other 3 are around 5 numbers.